Scrying, a Divination spell on Dnd-Spells | Dungeons and Dragons 5e - Spells, spell cards, spellbooks for all D&D lovers'
 

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Scrying, a Divination spell

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Scrying

Divination

Level: 5
Casting time: 10 Minutes
Range: Self
Components: V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water)
Duration: Concentration, up to 10 minutes


You can see and hear a particular creature you choose that is on the same plane of existence as you. The target must make a W isdom saving throw, which is modified by how well you know the target and the sort of physical connection you have to it. If a target knows you’re casting this spell, it can fail the saving throw voluntarily if it wants to be observed.

Knowledge                 Save Modifier
Secondhand (you have heard of the target) +5
Firsthand (you have met the target)      +0
Familiar (you know the target well)     -5

Connection                Save Modifier
Likeness or picture               -2
Posession or garment            -4
Body part, lock of hair, bit of nail, or the like -10

On a successful save, the target isn’t affected, and you can’t use this spell against it again for 24 hours.

On a failed save, the spell creates an invisible sensor within 10 feet of the target. You can see and hear through the sensor as if you w ere there. The sensor moves with the target, remaining within 10 feet of it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist.

Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn’t move.


Page: 273 Players Handbook


A Bard, Cleric, Druid, Warlock, Wizard, spell


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