Show spell

Ice Storm, a Evocation spell

Share this spell with your friends:

Ice Storm

Evocation

Level: 4
Casting time: 1 Action
Range: 300 feet
Components: V, S, M (a pinch of dust and a few drops of water)
Duration: Instantaneous


A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range.
Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.

Hailstones turn the storm’s area of effect into difficult terrain until the end of your next turn.

At higher level

When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.


Page: 252 Players Handbook


A Druid, Sorcerer, Wizard, spell


Create and save your own spellbooks, sign up now!

Looking for another spell ? Visit to the spell list


<< Back