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Continual Flame, a Evocation spell

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Continual Flame


Level: 2
Casting time: 1 Action
Range: Touch
Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch.
The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Page: 227 Players Handbook

A Cleric, Wizard, spell

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